Chapter 2. Introduction (being written)
This tutorial will be taking you through a tour of the use of
ArgoUML to model a system.
First you will become familiar with the feel of the product and then
we will go through an analysis and development process for a test case.
Not every nook and cranny of the product will be demonstrated.
That degree of detail is given in the reference materials to be
found in subsequent parts of this document.
The state of the model at the end of key sections will be available in
These are available so that you can play with various aspects not
specifically covered in this tutorial and then
restore yourself back to the proper state of the model in your work area.
These .zargo files will be identified at the end of the sections whose
work they represent.
An ATM (automated teller machine) project has been chosen as a case study
to demonstrate the various aspects of modeling that ArgoUML offers.
In subsequent sections we are going to develop the ATM example into
a complete description in UML.
The tutorial, however, will only walk you through part of it.
At this point you should create a directory to contain your project.
Name the directory anything you feel is consistent with the rest of your
You should name the contents and any subdirectories as directed for reasons
that will become apparent.
The case study will be an ATM system.
Your company is FlyByNight Industries.
You are going to play two roles.
That of the Project Manager and that of the Designer Analyst.
We are not going to build a physical ATM, of course.
The product that we will build as a case study will be an ATM simulator
to be used for testing the design of a physical ATM.
How your company arranges its work into projects is usually determined as
much by politics as anything else and is, therefore, out of the scope of
We will go into how you structure the project itself once one has been